Top Publikationen
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Vogt, Georg. (2019, January). Regarding Michael Dostowjewksi. - Wearable Theatre, Digital Companions and Interpellation in Virtual Environments. Presented at the Multispecies Storytelling in Intermedial Practices, Lineus University Vaxjö.
Felberbauer, T., Gutjahr, W. J., & Doerner, K. F. (2018). Stochastic project management: multiple projects with multi-skilled human resources. Journal of Scheduling.
Felberbauer, T., Hübl, A., Altendorfer, K., & Gattringer, J. (2018). STRATEGIC SUPPLY CHAIN DESIGN FOR AN AUSTRIAN WINTER ROAD SERVICE PROVIDER. In 2018 Winter Simulation Conference (WSC) (pp. 3120–3131).
Husinsky, Matthias, & Bruckner, Franziska. (2018). Virtual Stage: Interactive Puppeteerting in Mixed Reality. Presented at the ANIVAE - 1st Workshop on Animation in Virtual und Augmented Environments, IEEE VR 2018, Reutlingen.
Luh, R., Schramm, G., Wagner, M., Janicke, H., & Schrittwieser, S. (2018). SEQUIN: a grammar inference framework for analyzing malicious system behavior. Journal of Computer Virology and Hacking Techniques, 01–21.
Peirleitner, A. J., Altendorfer, K., & Felberbauer, T. (2017). Simulation based manufacturing system improvement focusing on capacity and mrp decisions — A practical case from mechanical engineering. In 2017 Winter Simulation Conference (WSC) (pp. 3876–3887).
Altendorfer, K., Felberbauer, T., & Jodlbauer, H. (2016). Effects of forecast errors on optimal utilisation in aggregate production planning with stochastic customer demand. International Journal of Production Research, 54(12), 3718–3735.
Heller, M., Retzl, I., Kiselka, A., & Greisberger, A. (2016). Perception of Muscular Effort During Dynamic Elbow Extension in Multiple Sclerosis. Archives of Physical Medicine and Rehabilitation, 97(2), 252–258.
Felberbauer, T., Dörner, K. F., & Gutjahr, W. J. (2016). Hybrid metaheuristics for project scheduling and staffing, considering project interruptions and labor contracts. In G. Feichtinger, H. Dawid, K. Dörner, P. M. Kort, & A. Seidl (Eds.), Dynamic Perspectives on Managerial Decision Making - Essays in Honor of Richard Hartl. Springer.
Doppler, J., Sommer, S., Gradl, C., & Rottermanner, G. (2016). BRELOMATE - A Distributed, Multi-device Platform for Online Information, Communication and Gaming Services Among the Elderly. In K. Miesenberger, C. Bühler, & P. Penaz (Eds.), Computers Helping People with Special Needs (Part 1) (Vol. 9758, pp. 277–280). Cham: Springer International Publishing.
Peirleitner, A., Altendorfer, K., & Felberbauer, T. (2016). A Simulation Approach for Multi-stage Supply Chain Optimization to Analyze Real World Transportation Effects. In Proceedings of the 2016 Winter Simulation Conference.
Sommer, S., Doppler, J., Rottermanner, G., Judmaier, P., & Pflegerl, J. (2015). BRELOMATE - Ein Second Screen Spiele- und Kommunikationsportal für ältere Menschen. In A. Weisbecker & A. Schmidt (Eds.), Mensch und Computer 2015 – Workshopband (pp. 605–609). Berlin: De Gruyter Oldenbourg.
Kiselka, A., Retz, I., Greisenberger, A., & Heller, M. (2014). Perception of muscular effort in multiple sclerosis during dynamic elbow extension muscle activity. In Congress Program. Basel: CongressMed.
Judmaier, P., Rottermanner, G., Sommer, S., Schöffer, L., & Pflegerl, J. (2014). Probleme mit Tangible Interfaces im Ambient Assisted Living. In Proceedings of the BGI Workshop at MuC 2014.
Kiselka, A., Greisberger, A., & Heller, M. (2013). Perception of muscular effort in multiple sclerosis. NeuroRehabilitation, 32(2), 415–423.